Effect
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Active effects can be seen to the right of the health orb above right side of the skill bar.
Effect refers to any kind of status that alters the state and standard characteristics of characters or NPCs. Active effects on characters can be seen in the effects monitor, directly to the right of the health orb. When a target is selected, active effects on that target can be seen underneath their health bar. Most effects are temporary; however, certain NPCs can possess permanent effects such as invulnerability or unshakable.
Contents
Types[edit]
While many effects are unique and limited to a couple sources or NPCs, there are some common effects seen in the game. There are four primary groups of effects that play an integral role in combat:
- Boons — effects that have a positive impact on characters and mobs. All boons can be removed once applied.
- Conditions — effects that have a negative impact on affected targets. All conditions can be removed once applied.
- Control effects — effects that temporarily control a foe's ability to move and/or use skills. Control effects can be broken by stun break skills.
- Nourishment
Other effects[edit]
Effects from skills[edit]
- Common effects
- Profession-specific effects
Attunements, Soothing Mist, and Conjures
Virtues and Strength in Numbers
Blur, Distortion
Mirage Cloak
Vampiric Presence and Last Rites
Spirits and Spotter
Glyph of Empowerment
Assassin's Presence
Naturalistic Resonance
Venoms
Banners, Stances and Empower Allies
A.E.D., Utility Goggles and Pinpoint Distribution
Guild effects[edit]
Mastery effects[edit]
- Leader of the Pact (I, II, III) - from the Pact Commander mastery.
- Celeritas Spores - from Speed Boost Mushrooms after training Blazing Speed Mushrooms.
Location/Encounter specific effects[edit]
- Karmic Retribution