Help:Ask a wiki question

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Overheard in Tyria[edit]

What do you think about linking ambient dialogues in the wiki to the entries in this blog? I often feel hearing the voiceover can convey nuances written text can't. --Kazerniel (talk) 22:16, 10 March 2018 (UTC)

We've talked about dumping voiceover dialogue into audio snippets on the wiki. Don't think we really got anywhere or if there were issues in adding audio snippets to articles. We would do that instead of linking to external websites.--Relyk ~ talk < 22:58, 10 March 2018 (UTC)

to kill ma god[edit]

I have tried and tried to kill a god and he uses something when he has had enough and i die every time. what is the blue circles for when fighting him with the little blue dragon ? I don't have a guild to help so i am trying this. { aries }

We do have a walkthrough listed on the To Kill a God article. Those blue orbs give you the Gift of the Scion effect, which offers some protection during the fight; note that they don't stack in duration, so no need to rapidly grab them. I'm on at odd times, and I've only done that fight once, but if you see Greener.6204, feel free to send a whisper my way. G R E E N E R 04:55, 23 March 2018 (UTC)

Widget: Marker map[edit]

Hi, I tried asking my question on the widget's talk page, but maybe here it gets more attention. Is there a way to mark areas with this widget? I don't really know JavaScript at all, but on the Leaflet.js page there are examples of it. Thanks! --kazerniel (talk) 12:17, 3 April 2018 (UTC)

personal API[edit]

Is there an option to insert my own API key in preferences to personalize my user page?

Is there any way to handle button events?[edit]

I'm preparing a new page which is essentially one large table (21 columns and 20 rows). I would like to allow the user to hide and show whichever columns are desired, to prevent being overwhelmed. If I were allowed to use javascript, this would be a simple

     INPUT TYPE="BUTTON" ONCLICK="toggleMyColumn(3);" VALUE="hide this column"


     script function crack(num) { var x = document.getElementsByClassName("mycol" + num); for(var i = 0; i < x.length; i++){ x[i].style.display = x[i].style.display == "none" ? "block" : "none"; } } /script

Is there a supported way to do this?

Rifkin-Witchblood (talk) 20:40, 28 May 2018 (UTC)

Yup! Just add "expandable" to the {{STDT}} template in the first line of the table:
{| {{STDT|expandable}}
! Header
| Row 1
| Row 2
--Idris (talk) 21:16, 28 May 2018 (UTC)
class="expandable" / "collapsible" is for table rows rather than columns. I can't think of many arrangements where a table wouldn't look better with collapsible columns though to be fair.
it could probably be done with mw:Manual:Collapsible elements though (a la Tyrian royalty family tree nodes). -Chieftain AlexUser Chieftain Alex sig.png 21:30, 28 May 2018 (UTC)
Right, sorry, I misread the question. --Idris (talk) 21:34, 28 May 2018 (UTC)

Updating Image Infoboxes[edit]


I've uploaded a better quality image for Soulless Horror but the infobox still shows the previous image and hasn't updated. I noticed an image request section too, so does that mean my image needs to be approved before it will update to the newer image? Horus-ra (talk) 11:38, 17 June 2018 (UTC)

There's two things here.
  1. The "image update note" is just a template. I've removed it, and anyone can feel free to remove these templates after uploading different images or if you believe the template no longer applies.
  2. In order to get the most recent image to display for other users, you can click on the "Refresh" tab on the image page (this clears the server side cache). You may also have to clear your own (browser) cache for the file by doing something along the lines of CTRL+F5. If that doesn't work/you can't be bothered, waiting 24 hours usually fixes it too.
-Chieftain AlexUser Chieftain Alex sig.png 11:49, 17 June 2018 (UTC)
Thanks, Chieftain Alex! I've tried refreshing and clearing cache but now it just shows a broken link. Damn, think I messed up somewhere. Horus-ra (talk) 11:58, 17 June 2018 (UTC)
It's working fine on my end. I think it's just your local cache. -Chieftain AlexUser Chieftain Alex sig.png 14:31, 17 June 2018 (UTC)
Yeah it was, I've sorted it all out now. Horus-ra (talk) 14:32, 17 June 2018 (UTC)

Associate old contributions to my new account?[edit]

Hi, I previously made a handful of edits before creating an account. Is there any way to associate my contributions that were logged to my IP address "account" to my newly created actual account? Not a big deal but I would like to keep track of what I've already done. Puccino (talk) 05:56, 30 July 2018 (UTC)

Sadly there is no way to assign IP contributions to an account. You could just link to Special:Contributions/ from your userpage though. -Chieftain AlexUser Chieftain Alex sig.png 17:01, 30 July 2018 (UTC)

Making a category?[edit]

How do I make a category? Specifically Category:Onyx Lion weapons and Category:Gold Lion weapons. --Paw (talk) 09:24, 8 August 2018 (UTC)

You just create a page with the name "Category:Onyx Lion weapons" and that's it basically. :) User Incarnazeus Signature.pngtalk 09:28, 8 August 2018 (UTC)
With the content being Category:Weapon sets, to add it to the other weapon set categories. —Ventriloquist 09:39, 8 August 2018 (UTC)
Thank you! --Paw (talk) 10:14, 8 August 2018 (UTC)

Living World Season 2/3 Complete Pack prices[edit]

  • The regular price of Living World Season 2 Complete Pack is 1280 gems, as listed on the page.
  • On the Anni Sale page this was edited from the 1280 gems I originally wrote to 1600 gems. However, that must be wrong, since a single episode costs 200 gems, Season 2 has 8 episodes, 8*200 = 1600, and the Complete Pack offers a 20% reduction over purchasing the episodes individually, which would cost 1600 gems, so the Complete Pack should cost 1280 gems. Unless the wiki is wrong on that.
  • The sale announcement did indeed claim a 50% reduction of the price for the pack. However if the reduced sale price listed on Anni Sale at 800 gems is correct, then the price for the pack has not been reduced by 50%, but "merely" by 37.5% (since (1-0.375)*1280 = 800). The 50% reduction would then be "compared to purchasing the episodes individually" instead of "compared to purchasing the pack outside the sale".
  • The same problem might be true for the Living World Season 3 Complete Pack.

So, what I would like to ask, is if someone who does not own any of the LWS2 or LWS3 episodes could check the prices in the gem store. --Paw (talk) 09:50, 9 August 2018 (UTC)

Mount Maelstrom Insight: Volcanic Rim[edit]

moved to Talk:Mount Maelstrom Insight: Volcanic Rim


When will my characters be able to chat - been off chat now for 4/5 weeks - have asked on bug report - no reply. Eric 4206

Hi, this is the place to ask wiki-related questions, not in-game ones, such as yours. You've asked on a 'bug report', but have you tried sending in a ticket to support? You can reach them via the 'support' button in the top left corner. —Ventriloquist 10:03, 7 September 2018 (UTC)

Minor edits?[edit]

This is more like a wiki culture question - why do some editors mark every edit they do, regardless of size, as minor? For ages I missed a lot of changes on my watchlist due to this :/ I thought minor changes were for typos and such, not actual content changes. -- kazerniel (talk) 09:25, 17 September 2018 (UTC)

Hard to say, really. I personally never mark anything as minor, even minor edits. There's a setting in your preferences where you can set all your edits as minor by default, maybe some people have that one ticked. In your case, you can tick the option to always show minor edits in your watchlist though. User Incarnazeus Signature.pngtalk 09:48, 17 September 2018 (UTC)
Thanks, I ended up doing that. I guess it would help if there was a policy about what counts as minor change to make it more unified through the editor community. Wikipedia seems to have such a policy in place. -- kazerniel (talk) 10:00, 17 September 2018 (UTC)
Good idea. I've added some information about it on the wiki FAQ, but adding it to Help:An introduction to editing and/or creating a new article isn't bad either. I'm a bit pressed for time right now, but will look into it later if no one else beats me to it. User Incarnazeus Signature.pngtalk 10:49, 17 September 2018 (UTC)

Template:Mystic Forge * text[edit]

I modified the template to include a new recipe to generate superior runes/sigils, but it is showing up for major pages when it's not applicable. Is there a way to if-else the new bullet point to only apply to the superior versions? --Choco-muffin (talk) 18:39, 15 November 2018 (UTC)

I suggest we undo your changes, and instead document the recipe on Rune instead like so:
| name = Berserker's Orichalcum Sage-Stuffed Sapphire
| source = mystic forge
| ingredient1 = 10 Pile of Lucent Crystal
| ingredient2 = 1 Charm of Brilliance
| ingredient3 = 1 Charm of Potence
| ingredient4 = 1 Charm of Skill
| id = 1234
If we do something similar for Sigils too, then it'll appear in {{recipe list}} which is already on the charm pages. -Chieftain AlexUser Chieftain Alex sig.png 18:50, 15 November 2018 (UTC)
Actually no, you're right your solution is better. -Chieftain AlexUser Chieftain Alex sig.png 19:06, 15 November 2018 (UTC)
Thanks for the fix & updates! --Choco-muffin (talk) 19:42, 15 November 2018 (UTC)

having trouble[edit]

trying to log into my account!just bought the game from gs ! they text me the code but I keep getting a pop up saying I need to be an administrative user? can anyone point me in the right direction. The preceding unsigned comment was added by Jymstr6 (talk) at 21:17, 30 November 2018 (UTC).

Sounds a bit out of my league, but I would suggest that you log into your computer as an administrator: . G R E E N E R 06:06, 1 December 2018 (UTC)
If you are the admin of your machine, you can also right click your game icon and select "Launch as administrator". That being said, GW2 does not need to be in admin mode unless you are telling it to install in an admin only directory. If admin is an issue, try saving the game in a local directory like `.../myDocuments/GuildWars2/` -Darqam 08:15, 1 December 2018 (UTC)

Character Pictures[edit]

More of a curiosity than anything else, but why don't we use cutscene/dialogue pics for character pages? As a rule of thumb in game design, the model textures used for cutscenes are more detailed than the textures intended for iterative rendering during gameplay, so they would be higher quality images. I realize this wouldn't work for all characters (like background NPC's because they don't show up in cutscenes), but for main characters/villians, it's a resource we aren't availing ourselves of. Skybax94 (talk) 06:45, 1 December 2018 (UTC)

I'm going off memory here so this may be incorrect or incomplete. From what I remember, : - no cut scene pics due to no forward facing, which would be odd to have some images profile and some others at other angles.

- Cutsenes do not offer a full body picture which was desired - Anet may hate consistency, but we don't

So yeah, I can see why one would want cutscene images, and I could argue to have them present in a gallery section for that npc, but as the main image it currently is not wanted (not to say that can't change). -Darqam 09:14, 1 December 2018 (UTC)


Good morning. I've recently started editing the Spanish Wiki and I was wondering how to get some proper maps and area borders on them. I'd rather not reuse the ones from the English version because the names that appear there are, well, not in Spanish. Is there a guide somewhere I've missed? Would it require any especific software? (I don't own anything for image editing)

Another question would be how, or who, updates the map widget. The interactive map doesn't show the backgrounds of areas from the LS4, just some floating POIs and WPs on black.

Thank you in advance! Myriada (talk) 10:29, 11 March 2019 (UTC)

My suggestion to make your own Spanish zone and area maps would be to adapt the instructions on Guild Wars 2 Wiki:Projects/Maps#Instructions, i.e.: (1) Get some Image manipulation software like GIMP, (2) get some Vector drawing software like Inkscape, (3) Take high quality ingame screenshots of the zone, (4) Stitch them together in GIMP, (5) Download any svg locator image for the same zone from Category:Locator map images (the black and red file), (6) Open the svg image in Inkscape, align the Spanish high quality assembled screenshot, (7) Export to PNG, (8) Re-save the PNG as JPG.
For LWS4 map widgets I actually had to make substitute tiles for the API via a rather labourious process. I then uploaded them to the wiki - see Category:Map raster tiles. This is hardcoded on the Zone map and infobox widgets in the source code and then each page which needs it gets "localtiles = true" in the template. This will have the same problem as the area maps since they have English names on them too. -Chieftain AlexUser Chieftain Alex sig.png 19:34, 11 March 2019 (UTC)
Thanks, but I don't think I have enough braincells to figure out how to make use of the svg files :( Myriada (talk) 12:12, 17 March 2019 (UTC)
It's literally a case of opening the svg line files, then dropping the screenshot from ingame in as a background. -Chieftain AlexUser Chieftain Alex sig.png 16:26, 17 March 2019 (UTC)


how do i craft stuff? The preceding unsigned comment was added by (talk).

Hi there. Do note that this help page is for wiki questions only, not questions about how the game works. Now to answer your inquiry, you have to learn one of the crafting disciplines at a Master craftsman to start. You can read Crafting to learn more. —Ventriloquist 16:51, 29 March 2019 (UTC)


How to you get pets? The preceding unsigned comment was added by (talk) at 02:23, 25 May 2019‎ (UTC).

If you have general questions about the game, you may find the forum's players-helping-players area a more useful place to pose them (this page is focused on questions concerning the wiki itself).
We do have a section explaining how to acquire pets which you may find helpful. If you feel the information could be more clear in that article, please leave your feedback on the pet discussion page. Greener (talk) 02:46, 25 May 2019 (UTC)